Ok I found a Site with alot of races, Including Texnos
(I will paste it here to, that race), click here for the site.
"19"
{
"name" "TexNos-Expslosiive"
"author" "TexNo"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<STEAM_0:0:6015654><STEAM_0:1:17464018>"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_sethealth server_var(wcs_userid) 300"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "9"
"numberoflevels" "4"
"skillnames" "Burn|Night knife|Stalker damage|Stalker freeze|backstab|dead burn|night burn|night run|night machinne"
"skilldescr" "0"
"skillcfg" "player_attacker|player_spawn|player_attacker|playe r_attacker|player_attacker|player_attacker|player_ attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 100"
"racealias_burfire3""es est_burn event_var(userid) 0.3;es es_delayed 2 es est_burn event_var(userid) 0.3;es es_delayed 4 es est_burn event_var(userid) 0.3;es es_delayed 6 es est_burn event_var(userid) 0.3;es es_delayed 8 es est_burn event_var(userid) 0.3;es es_delayed 10 es est_burn event_var(userid) 0.3"
"racealias_firebnr3""es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by Joker;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burfire3"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_firebnr3"
"skill2_setting" "es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 33|es_xset wcs_chance 45"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blackblk"
"racealias_blackblk""es es_xkeysetvalue WCSuserdata event_var(userid) black_guard 1;es es_xtell event_var(userid) #multi #lightgreen You have acquired a #greenNitric Knife;es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor07.wav 1;es_delayed .5 es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor07.wav .5;es_delayed 1 es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor07.wav .2;es_delayed 1.5 es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor07.wav .1"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_bang 750"
"skill3_cmd" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_bang);esnq est_csay event_var(attacker) + server_var(wcs_bang) dmg"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255;es_xmath wcs_y1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255;es_xmath wcs_x1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255"
"skill4_setting" "es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 35|es_xset wcs_chance 45|es_xset wcs_chance 50"
"racealias_ice3" "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
"racealias_ice3" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_ice3"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 55 155 2 400 200 1 55 0 155 200 1"
"skill5_setting" "es_xset wcs_multiplier 1000.5|es_xset wcs_multiplier 2000.75|es_xset wcs_multiplier 3000.9|es_xset wcs_multiplier 45000.9"
"racealias_succu1" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es_tell event_var(attacker) #multi server_var(wcs_lng);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill5_cmd" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_succu1"
"skill5_sfx" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;if (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
"skill6_setting" "es_xset wcs_chance 85;es_xset wcs_time 2|es_xset wcs_chance 90;es_xset wcs_time 2.5|es_xset wcs_chance 95;es_xset wcs_time 3|es_xset wcs_chance 99;es_xset wcs_time 5.5"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es es_xset wcs_damage server_var(wcs_time);es es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill6_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_bm4"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then es est_effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill7_setting" "es_xset wcs_chance 70|es_xset wcs_chance 80|es_xset wcs_chance 90|es_xset wcs_chance 100"
"racealias_burfire3""es est_burn event_var(userid) 0.3;es es_delayed 2 es est_burn event_var(userid) 0.3;es es_delayed 4 es est_burn event_var(userid) 0.3;es es_delayed 6 es est_burn event_var(userid) 0.3;es es_delayed 8 es est_burn event_var(userid) 0.3;es es_delayed 10 es est_burn event_var(userid) 0.3"
"racealias_firebnr3""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10"
"skill7_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burfire3"
"skill7_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_firebnr3"
"skill8_setting" "es_xsetinfo wcs_speed 0.1|es_xsetinfo wcs_speed 0.5|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 2.6"
"skill8_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
"skill8_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 10 255"
"skill9_setting" "es_set wcs_chance 99"
"skill9_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_prop_dynamic_create server_var(wcs_userid) props/cs_office/vending_machine.mdl"
"skill9_sfx" "0"
"ultimate_cooldown" "0"
}
"20"
{
Maps will be on my next post