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 Race I made

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Jack Bauer
Member
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Posts : 1
Join date : 2011-08-15

PostSubject: Race I made   Mon Aug 15, 2011 5:05 pm

Here is a simple race I made. Nothing custom put on this one.
Code:

[Delta Force]
#Requirement section
required = 0
maximum = 0

#Restrict section
restrictmap = ""
restrictteam = 0
restrictitem = ""
teamlimit = 0

#Other info
author = "Jack Bauer"
desc = "Amazing Force"
spawncmd = "es es_delayed 1 es wcs_restrict event_var(userid) allow weapon_ump45 1 1"
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""

#Skill information
numberofskills = 5
numberoflevels = 6
skillnames = "Get Some|Better Guns|Leg Strength|Pinpoint Accurracy|Different Than Normal"
skilldescr = "Struck|Extra Ammo|Speed|Damage|Teleport"
skillcfg = "player_attacker|player_spawn|player_spawn|player_attacker|player_ultimate"
skillneeded = "0|0|0|0|8"

#Skill specific information
[[skill1]]
      setting                          = "es_xset wcs_chance 15|es_xset wcs_chance 18|es_xset wcs_chance 22|es_xset wcs_chance 26|es_xset wcs_chance 30|es_xset wcs_chance 34"
      racealias_df1                   = "es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es playerget viewcoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);wcs_xalias racealias_df1x"
        racealias_df1x                   = "es est_Effect_06 #a 0 sprites/hydraspinalcord.vmt server_var(vector1) server_var(vector2) 100 1 15 1 10 10 228 228 228 255 100;es wcs damage event_var(userid) event_var(attacker) 6;es_tell event_var(userid) #multi #lightgreen You got 6 extra damage from #green event_var(es_attackername);es_tell event_var(attacker) #multi #lightgreenyou Struck #green event_var(es_username) #lightgreenand caused extra damage"
      cmd                                = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_df1"
      sfx                                = "0"
[[skill2]]
      setting                      = "es_xset wcs_tmp 25|es_xset wcs_tmp 30|es_xset wcs_tmp 35|es_xset wcs_tmp 40|es_xset wcs_tmp 45|es_xset wcs_tmp 50"
      cmd                         = "es playerset clip event_var(userid) 1 server_var(wcs_tmp)"
      sfx                         = ""

[[skill3]]
        setting                           = "es_xset wcs_speed 1.35|es_xset wcs_speed 1.40|es_xset wcs_speed 1.45|es_xset wcs_speed 1.50|es_xset wcs_speed 1.55|es_xset wcs_speed 1.60"
        cmd                               = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green[#lightgreenSpeed#green] #lightgreenis activated."
        sfx                               = ""

[[skill4]]
        setting                           = "es_xset wcs_multiplier 0.25|es_xset wcs_multiplier 0.50|es_xset wcs_multiplier 0.75|es_xset wcs_multiplier 1.00|es_xset wcs_multiplier 1.50|es_xset wcs_multiplier 2.50"
        racealias_df4                   = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green[#lightgreenLaser Hand#green]#lightgreen server_var(wcs_dmg) laser damage."
        cmd                               = "if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_df4"
        sfx                               = ""

[[skill5]]           
        setting                         = "es_xset wcs_range 720;es_xset wcs_fadetimer 0.8|es_xset wcs_range 780;es_xset wcs_fadetimer 0.7|es_xset wcs_range 840;es_xset wcs_fadetimer 0.6|es_xset wcs_range 920;es_xset wcs_fadetimer 0.5|es_xset wcs_range 1000;es_xset wcs_fadetimer 0.5|es_xset wcs_range 1080;es_xset wcs_fadetimer 0.5"
        cmd                             = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_teleport"
        sfx                               = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es wcx_effect ring server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 70 sprites/lgtning.vmt 6 10 16 255 55 10 255 5;es wcx_effect ring server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 70 sprites/lgtning.vmt 6 10 14 255 75 0 255 5;es wcx_effect ring server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 70 sprites/lgtning.vmt 6 10 12 255 105 0 255 5"
        cooldown                           = ""
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